About

Josh BabetskiHi! My name is Josh Babetski. This is my website.

You can also usually find me online using the handle/nickname/username of "quixado™," which is a shortening of QUIXotic BravADO™, the name of this site. You can find a list of the online communities I frequent most in the sidebar.

I'm the founder of Collective Detective™, where we develop social location gaming and entertainment applications. Our latest project: Collectivus™, is in a limited beta.

My day job is the Director of Social and Local Products at Interactive One.

I live in New York City with my lovely fiancée Traci, our infant son and two cats.

Puzzy from Collective Detective

Puzzy

I get asked this a lot so: The avatar you'll find me using all over the Internet is of a blue jig-saw puzzle piece, not a gingerman. His name is "Puzzy" and he is also the mascot of Collective Detective. You'll find him running around Collectivus as a Thingie too.

Contact

Online Communities

Chat / Call

Professional Profile and Projects

Collective Detective

CD is a micro-business I founded to create interesting social gaming and entertainment applications.

Collectivus

I'm currently working on Collectivus, is a social location game currently available as a small prototype. I wear many hats as: Creator, Co-Designer, Product Manager, and Co-Developer. A larger Beta release and upgraded application is scheduled for 2011.

Other Places to Find Collectivus

CollectiveDetective.org

In 2001, I became involved in communities solving transmedia mysteries (scavenger hunts, online puzzles, immersive entertainment, viral advertainment). Today it's a common component of viral marketing, back then: not so much. So I put on my start-up hat and built CollectiveDetective.org, the origin of the current company name. There was a need to provide players with better tools and communication resources and companies with better consulting on how to design and execute these campaigns. We built the first and largest (for its time) community for this demographic.

TaxiCafe™ Media

In 1998, I decided I wanted to learn how to make web applications. Armed with nothing but a copy of a bad WYSIWYG editor and a dial-up Internet connection, I went to work. I opened up shop as TaxiCafe Media and into the freelance development business I went, learning a bunch of languages, hand-coding, web standards, and building sites large and small.

Interactive One

Director of Social and Local Products

I recently was recruited by Interactive One to re-imagine and modernize their flagship online product: BlackPlanet, as well as develop ways to better integrate social and location-based features into the company's content and digital radio sites.

Look for an all-new experience this summer.

MapQuest

Senior Product Manager and Evangelist / Business Development

Previously, I spent 7 years at MapQuest. I split my time mostly on three major areas: Community Engagement and Outreach, Product Development and Management, and working as part of the Business Development team on Distribution initiatives.

One of my first roles at MapQuest was overseeing the client-side code for MapQuest.com. I trained a team on XHTML, JavaScript, and CSS development and rewrote most of the front-end, working with the User Experience team to modernize the look and features of the site.

Notebook

Recent Flickr Photos

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